Tag Archives: Texture

Procedural patterns

ShopStrip_ProceduralTexEnvironmental patterns lend themselves favourably for visualization. For example, suitability maps for some processes in the environment, like plant growth, can be shown. EVO routines have been developed for choosing among a variety of pattern types and for quantitative manipulation of the patterns like scaling, shifting and changing contrast and proportion of the pattern components. As shown in the image such patterns can also act as filters for the visualization of other components in the environment.

Texturing a landscape section

In this video we create a surface texture for the mounds of a landscape section that grades into a different texture for the low-lying parts of the landscape.

evohd—Blender Internal Renderer—Blender 2.60a — Duration: 13’06”