Volumetric visualization

ShopStrip_VolumetricsEnvironmental components can have solid or non-solid volumes in visualizations. As exemplified by the small model volcano, textures of solid objects like the mountain cone are calculated in three dimensions, exposing the «inner» structure when cut through. In addition, non-solid objects like smoke or clouds can be visualized with smoke simulators that are provided by the Blender software. Volumetric rendering also allows light absorption or visible light rays in the atmosphere etc.